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How Extended Reality Is Improving Maintenance and Training


We are witnessing a digital age where virtual and physical worlds are converging and revolutionizing the landscape of many industries. In what has become the “new normal,” industrial manufacturers are realizing large productivity gains by leveraging extended reality (XR) technologies to support digital manufacturing.

For more details see the article from Manufacturing Business Technology - . We would certainly echo these sentiments. These are two of our largest areas of development.

If you would like to see some examples of this work, then please contact us from this site.

Augmented Reality in Space!


Augmented Reality (AR) is being utilised on the International Space Station to assist the astronauts in maintenance operations. They have been experimenting with the Microsoft HoloLens to deliver information at the point of need. That's some reach!

To see more details click the link to read the full article -

If you would like to see examples of our AR work being used closer to home, please let us know and we can arrange a call.

Augmented Reality Making a Comeback?


Augmented reality is making a comeback in the consumer space but it has never actually gone away in the enterprise! Many companies have been exploring the benefits of XR in general but AR in particular to facilitate collaboration for staff now working remotely.

ITPro looks at this in the following article - .

We created a fully functioning upper class seat for Virgin Atlantic in AR prior to the pandemic. Accessed via an iPad this was used for cabin crew training and as a marketing tool for sales staff. The model can be viewed in 1:1 scale or reduced in size. All of the passenger and cabin crew controls are fully functioning.

The Future of AR & VR


Really enlightening interview between Brian Tong and Hugo Swart - Qualcomm's VP and Head of XR. Great look at the impact of the technology in the enterprise and the type of apps being developed. Well worth a view and representative of the kind of projects we are working on.

UK Leading the Way in Global EdTech


We saw this article today and it very much reflects what we are seeing.

CUEi has almost completed a project in conjunction with North Warwickshire and South Leicestershire College, funded by the UfI. It is an immersive introduction for new starts in the engineering sector and aligns with apprenticeship frameworks.

It is also suitable for contract staff and those returning to work. The project will officially launch in September.

AR & VR for Collaboration


An article that looks at the strength of VR and AR for collaboration. We have and are working on collaborative design projects that really help streamline processes in the Enterprise.

Is AR about to get useful?!


The size of AR headsets has limited their uptake in the corporate world. We have been eagerly waiting developments that could make it a more mainstream technology.

Is that day about to arrive? New lens technology is on the brink of making this possible. If you want to see more here's a link

Epic MegaGrant


CUEi was a recent recipient of an Epic MegaGrant. Epic Games has committed $100 million to support game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers doing amazing things with Unreal Engine or enhancing open-source capabilities for the 3D graphics community.

In this case the grant was to support a project that we were carrying out for research in to the use of soft robotics on a production line for a local OEM. See more in case studies.

The grant further solidifies our relationship with Epic Games, having become their first global development partner.

Exciting Ufi Award!


CUEi and North Warwickshire & South Leicestershire College won a 6-figure award from the UfI earlier this year. The aim is to develop a series of immersive tools to be incorporated into the digital manufacturing framework. We aim to optimize and add value to the learning experience of manufacturing operatives, through supporting appropriate and engaging skills development, relevant to the digitized automotive manufacturing environment.

AutoLive will use immersive 3D virtual reality to provide realistic, interactive and engaging experiences of the production line/environment. The tool will determine a vision to develop innovative, cost effective, vocational manufacturing training, resulting in a highly efficient workforce capable of enhancing productivity, quality and safety within the automotive sector. The package will be flexible to also support new hires and contract staff.

Initially aimed at OEMs, AutoLive will be suitable for the majority of manufacturing and engineering organisations. We thank the Ufi for backing this exciting initiative.